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	<title>Comments on: Concept - Uru Live Nexus GUI</title>
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	<link>http://grey-skies.net/games/concept-uru-live-nexus-gui</link>
	<description>Online Portfolio of Keith Lord</description>
	<pubDate>Tue, 06 Jan 2009 13:46:10 +0000</pubDate>
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		<title>By: Whilyam</title>
		<link>http://grey-skies.net/games/concept-uru-live-nexus-gui/comment-page-1#comment-14983</link>
		<dc:creator>Whilyam</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:30:26 +0000</pubDate>
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		<description>Brilliant. I only hope that Cyan can implement what you're asking for. I agree the neighborhood changes were not for the better. I think this should be a top priority especially if a fan-age-sustained Uru emerges as I see the Nexus as the best of the currently-available areas in which fan ages can be placed.</description>
		<content:encoded><![CDATA[<p>Brilliant. I only hope that Cyan can implement what you&#8217;re asking for. I agree the neighborhood changes were not for the better. I think this should be a top priority especially if a fan-age-sustained Uru emerges as I see the Nexus as the best of the currently-available areas in which fan ages can be placed.</p>
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		<title>By: Grey Skies - Online Portfolio of Web Designer Keith Lord - Blog Archive &#187; Concept - Uru Live Beginning (1 Update)</title>
		<link>http://grey-skies.net/games/concept-uru-live-nexus-gui/comment-page-1#comment-14978</link>
		<dc:creator>Grey Skies - Online Portfolio of Web Designer Keith Lord - Blog Archive &#187; Concept - Uru Live Beginning (1 Update)</dc:creator>
		<pubDate>Sun, 15 Jun 2008 14:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://grey-skies.net/?p=234#comment-14978</guid>
		<description>[...] Concept - Uru Live Nexus GUI [...]</description>
		<content:encoded><![CDATA[<p>[...] Concept - Uru Live Nexus GUI [...]</p>
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