January 13th, 2012
Yes indeed, Grey Skies is pleased to be now offering prints of the various poster designs I have worked on.
I have been wanting to offer prints for a while now and have spent the last month or so researching several providers trying to find one that would work. Finally it was narrowed down (with some helpful advice from a fellow artist) to Society6.
Currently there is only a small selection on offer but I hope to grow that over the course of the year.
To the many people who have been poking me about the Skyrim piece, at the moment I have no plans to sell that unless I can work something out with Bethesda.
July 22nd, 2011
A big box just arrived in the mail courtesy of E-Derby which contained some awesome Guild of Writers stuff that she made.
The big one is a Carabiner clip and the mini ones in the 3 boxes are really freaking strong magnets. The boxes made for them are nicely done as well. I had taken a look at the other items on her DeviantArt profile (especially the Kadish Tolesa related stuff, go check out her profile peoples) and was very impressed with the packaging let alone the items themselves.
The Carabiner clip will go nicely with the Riven keyring that we got from Rium.
July 16th, 2011
Following on from Todd Alcott’s analysis of the Venture Brothers, Matt Colville shares some interesting views on a correlation between the Venture Brothers and Portal 2 as well as “discovery” game play.
Jonas Venture and the original Team Venture occupy the exact same time period as Aperture Science’s heyday. That’s not a coincidence. Valve could have given Aperture Science any number of backstories, but they deliberately set it in the 1960s. Cave Johnson and Jonas Venture are exact contemporaries. Cave Johnson is the Portalverse’s version of Jonas Venture. They’re the same character. Why use that era?
Because it seems so much more interesting to us than the present or, indeed, the future. That generation went and fought WWII, literally saved the world, invented the Atomic Age, and then went to the Moon. They dreamed ridiculously big dreams, the biggest in history, and then went and did them, it appears, effortlessly. We percieve no gap between their reach and their grasp. The Baby Boomers, their kids, had big dreams too. They were mostly artistic, the music and movies of the 1960s and 1970s.
Both Todd and Matt offer some interesting insights that are definitely worth checking out, especially if you’re fans of Portal 2 and/or the Venture Brothers.
March 16th, 2011
We now return you to your regularly scheduled program.
I apologize for the downtime, everything should be up and running again now. Some DNS issues may crop up however.
“You can’t stop the signal, Mal. Everything goes somewhere, and I go everywhere.”
- Mr. Universe
October 5th, 2010
Lately I’ve been trying to get over the huge burn out I got into regarding art related stuff. It’s been several years since I’ve painted or done any drawing/designing that isn’t concept stuff for Uru Ages or Myst related (thus in my mind doesn’t count).
A lot of it comes down to not having any of my materials with me. All my art supplies and sketch books are still in England. I only have 3 sketch books with me. Two of them are new and one is a specific book dedicated to a singular concept.
But that isn’t the sole cause. I no longer live in an area that is an artist community and I no longer live in an area where friends and fellow artists reside. As a result I no longer have exhibitions to go to, other creative minds to throw ideas back and forth with.
With my interest in Uru pretty low, and my interest in World of Warcraft following suit. I’m hoping it may open up more free time for me to start experimenting and working to overcome this road block.